At Comiccon 2017 in Germany, Tom Bancroft was so kind to give us some advice on how to improve the quality of designs and animation.
Artists work to capture the magic of life and transpose it onto a canvass. Whether the medium is animation, digital illustration, charcoal drawings, or any number of other art styles, reference is key. But many animators are using reference incorrectly. Are you one of them?
Can you make it in the VFX/Animation industry? Do you need to go to school for it? Can you live from the money you make? What is it like to work in the industry? Check out this in-depth interview with VFX artist Christian Bohm and join the discussion in the comments!
Thousands of animators have discovered our post 51 Great Animation Exercises to Master. It’s time to get to practicing once again with this sequel, all about animated loops!
Any time you put a piece of creative work out into the world you open yourself up to feedback from others. Feedback of all kinds. Today we take a look at several different types of feedback and how best to respond to the good, the bad, and the downright mean.
This is a recording of our first animation Q&A live stream from November 3rd 2016. We talk about thumbnailing, golden poses, raising the quality level and speed when animating and try to grasp the magic of appeal. Thanks again so much to all the wonderful people who joined us!