Today’s 10 Second Tip sounds so simple but is often done wrong. Thinking about emotions or a character’s state of mind we tend to rely on adjectives (somebody is happy, angry, sad, etc). But this alone only leads to cliché performances; it’s far more important to have the reasons and personality in mind than a one-dimensional adjective. Here are a few examples.

To show you what I mean, look at the following scenes. In both cases the man can be described as angry:


But the given dialogue reveals that you have to deliver two entirely different performances! In the first picture the character has a very questionable attitude towards children, in the second picture the character heroically stands up for an abused dog. This makes a huge difference. The first case could be pushed towards a villain, the second case towards a hero. And you can even spice it up more… how about our heroic grandpa usually never gets mad, so being angry means something completely different to him then to the person who is constantly angry about everything anyway.


Think about the possibilities to make your character more believable and interesting. So if there is an adjective in a character or scene description always ask yourself “why”. And even if it’s a one dimensional side character you can always add a little bit, by going beyond the adjective. Maybe the stupid guard at the door is stupid, but that’s because he only ever thinks about his nice custom made sword and focused on learning super-cool sword tricks instead of finishing school. Suddenly you have a playground for nice little moments to sprinkle into your performance. Of course you can push this in every direction, not only comedy. Play with ambivalent personalities and unusual reasons and you will have a much stronger and more interesting animation.