Digital painting t-shirt merch with artist palien_
Watch and learn while awesome artist Michaela Gote is coloring our first ever merch. Check out her website https://www.michaelagote.com/ or twitch channel: https://www.twitch.tv/palien_
Watch and learn while awesome artist Michaela Gote is coloring our first ever merch. Check out her website https://www.michaelagote.com/ or twitch channel: https://www.twitch.tv/palien_
By loading the video, you agree to YouTube’s privacy policy.Learn more Load video Always unblock YouTube This is an animation critique for one of my students. She did a fantastic job with understanding the characters’ attitudes, values and motivations, but…
By loading the video, you agree to YouTube’s privacy policy.Learn more Load video Always unblock YouTube Are you using the placer (also called world node) of your 3D rigs correctly? Character animator Jacob Frey explains what this controller is for…
TV for Animators
By loading the video, you agree to YouTube’s privacy policy.Learn more Load video Always unblock YouTube Find out how you can make sure that the sound and images in your animation appear in sync. We explore why it’s okay for…
Save By loading the video, you agree to YouTube’s privacy policy.Learn more Load video Always unblock YouTube The song “You’re Welcome” from Disney’s Moana has some really interesting animation in it. Let’s learn from the masters and see what you…
By loading the video, you agree to YouTube’s privacy policy.Learn more Load video Always unblock YouTube Animation Supervisor Max Solomon tells us more about the animation of Gravity. He explains the decision to use keyframeA keyframeA keyframe marks an important step within an animation like the start or end of a motion. In computer animation a keyfra... More marks an important step…
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It looks so great and then the fur on the tail is in the wrong direction! 🙂 it has to go with the spine
https://www.dreamstime.com/stock-photography-red-fox-tail-image21809002
Oooh, there you see once again the benefit of research! 😀 Thanks for pointing it out. In the final version the ball currently has no fur but is back to a standard 3d shader kind of surface (because I wanted it to look like the bouncing ball rig we offer with our tutorials).