Pose to pose

When animating pose to pose, the animator defines the most important poses first (e.g. key poses), then the second most important poses (e.g. extremes and breakdowns) and so on. This is a very systematic approach where more keyframes are continuously added between poses.

The big advantage of pose to pose animation is that a rough preview of the entire animation can be given very early on. The timing can be tested and tweaked before any effort is spent on inbetweens.

The opposite of pose to pose animation is a straight ahead workflow.

Many animators use a combination of the two approaches: They start outlining the entire animation defining key poses, extremes and breakdowns. Then they would focus on single body parts and animate them straight ahead hitting the poses they’ve previously outlined.