This is the beginning
of your animation superpowers.
Full 1 hour animation tutorial below
The most simple animation
Acceleration & Deceleration (Ease Out & In)
Linear vs easing
Why you shouldn't skip the bouncing ball
Analyzing the free fall
Making Krita (2D software) ready for animation
The Odd Rule
Animating on Twos
Animating the bouncing ball in 2D
Free fall = rolling on surfaces
A fourth down in half the time
Halfing the Spacing Method
Free fall spacing tips and tricks
Looping the bouncing ball
Getting started in 3D (Blender)
Changing keyframe tangents
Setting the loop
Suggestions for experiments
Squashing the ball
Holding the ball on the ground
What would you create if you could animate like a master?
Will you send lovable characters on epic adventures? Create impressive monsters? Stunning motion designs? Or maybe work at Disney or Pixar on a memorable blockbuster movie? Whatever inspires you, animation is the medium of infinite possibilities!
And here is the place where you can learn animation for free.
Our tutorial about the basics of animation (2D and 3D) will help you to build a solid foundation for your animation skills. We go through the rules and principles that you will need again and again to create believable and beautiful animation:
- Learn to control speed and acceleration through timing and spacing
- Master animation physics and create the feeling that gravity is pulling on your animated objects and characters
- animate a bouncing ball in free open-source software blender and Krita
- 1 hour long, in depth, step by step and easy to understand
Learn the basics of animation today.
⬆️ Click play on the video player above! ⬆️
Ready for part 2?
Why stop now? Dive even deeper into the basic principles of animation with the premium part of our tutorial series.
You will learn how to make your animations a lot more elegant and interesting. Find out how and why floppy tails and cloth is being dragged behind. Discover how physical forces are passed on. Get this tutorial now for a head start in your animation journey.
Learn how to animate floppy tails, ears and falling cloth.
All about inertia and physical forces
Animation terms: Drag, Follow-through, Overlap
Lifetime access to exclusive ELITE facebook group
Bouncing ball rig for blender
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