Become a better animator
Animator Island is a treasure trove of animation secrets, techniques, tips, and information on your quest to become a Master Animator. Our goal is to inspire you, dear artist, to reach new heights of movement, acting, and storytelling to propel the great medium of animation to exciting and brilliant new places.
How to Deal With Feedback as an Artist
Any time you put a piece of creative work out into the world you open yourself up to feedback from others. Feedback of all kinds. Today we take a look at several different types of feedback and how best to respond to the good, the bad, and the downright mean.
[getTwitchRail] To celebrate Animator Island’s 5 year anniversary we will have our first ever live stream at 1pm PDT (LA), 3pm CDT (Chicago), 4pm EDT (New York), 9pm CET (Europe). Join JK and me on twitch for discussing all things animation, get some questions...
Contrast can improve many aspect of your art and animation: Your posing, your timing, your staging – even your storytelling. Find out how you can unleash the power of...
Let’s take a look at Arthur Christmas and see what we can learn from this unique and clever film – from clear action sequences and tight story structure, to small acting details that took this film above and beyond our initial expectations.
To conclude his wonderful series on Animation Physics, professor Alejandro Garcia takes a look at one of the most known principles in physics: Action-Reaction. This article clears up some common misconceptions and helps you to add some punch to your animation (one that creates a proper reaction that is).
This is a recording of our first animation Q&A live stream from November 3rd 2016. We talk about thumbnailing, golden poses, raising the quality level and speed when animating and try to grasp the magic of appeal. Thanks again so much to all the wonderful people who joined us!
Contrast can improve many aspect of your art and animation: Your posing, your timing, your staging – even your storytelling. Find out how you can unleash the power of contrast.
Okay guys, so our last FMX 2016 article covered some specific tips to consider when creating characters for your films. Now we’re going to look at some general story creation advice that you should keep in mind from conception to final product. Ready? Here comes some more lightning quick tips expanded on from advice given by FMX speaker Christopher Lockhart in his lecture Could Your Story be a Movie?:
Did you know that moving with or against gravity actually causes weight gain and loss? It’s time for another Principle of Animation Physics defined by Professor Alejandro Garcia.
Breakdown poses are the animator’s most important tool to define motion. Find out how you can use them to control acceleration, arcs, as well as overlapping and follow through action.
Last time in the FMX 2016 lecture series we discussed four story elements that help define your protagonist. For the next two articles, we’ll be focusing on a few things to keep in mind as you begin creating your story and your characters. The advice in this article is summarized and expanded upon from the FMX lectures given by USTAR Professor Craig Caldwell in his master class on story, and from speaker Christopher Lockhart (story editor at WME) in his lecture on cinematic stories. So, let’s get right into it with these quick and inspiring expert tips!
Creating animation can be very tedious and exhausting. What drains your motivation? And what can you do to get back into the flow? If you know what is holding you back, it’s easier to do something against it – which is why today we discuss 6 motivation killers.