Become a better animator
Animator Island is a treasure trove of animation secrets, techniques, tips, and information on your quest to become a Master Animator. Our goal is to inspire you, dear artist, to reach new heights of movement, acting, and storytelling to propel the great medium of animation to exciting and brilliant new places.
Visual Library – Boost your art and animation skills
A visual library is one of the most powerful tools to improve your art and animation. Find out how you can build yours that will make your work more believable and awesome! Also, I talk about how to analyze animation.
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Does your animation look floaty? Are your character’s limbs aimlessly hovering? Here are some pointers about what you could do to avoid and improve unwanted drifting and floating in your animation.
Sorry, for the recent lack of updates. We got lost in the amazon jungle collecting rare orchids and ended up trapped in an Aztec temple, which turned out to be a space ship… Or maybe we were just busy with other life and work stuff.
The legendary animator Tom Bancroft has a challenge for you this month! Come check it out and join in.
Keeping with the Lessons From Zootopia theme from last week’s update, today we’ve got an exercise for you to tackle! After all, practice makes perfect.
Disney’s Zootopia has quickly climbed to the number one spot of… well, pretty much every list, it seems like. An incredible score of 98% on Rottentomatos, 8.4/10 on imdb and it even broke Frozen’s opening week box office record (gasp). So, what is it that so many people like about this film? Let’s take a look at what makes Zootopia special and what we as animators can learn from it.
Hey all you Animator-islanders, this week we’re bringing you a few tips on to-do lists. Do you need them? When should you use them? What can you do if they just don’t seem to be helping?
Anticipation is one of the Principles of Animation, but where and when should it be used? Does every action need an anticipation? Does it really make a difference?
Is there a difference between the hero, the main character, and the protagonist? Does a sidekick sharing 90% of screen time with the hero count as one of the main characters? There is a lot of confusion about these terms. Let’s see if we can sort this out…
Animation takes time. A lot of time. More time than many sane people might dedicate to the production of a few seconds of something moving across a screen. Why, then, do so many young animators gamble when it comes to producing great animation?
We’re off for the holiday season, as usual, and will return on January 11th, 2016 with all-new updates and animation goodness! Ferdinand and I both wish you the merriest of holiday seasons and tremendous joy as 2015 draws to a close. Thanks for your support this past year, and here’s to a great new one as the calendar rolls over!