Creating animation can be very tedious and exhausting. What drains your motivation? And what can you do to get back into the flow? If you know what is holding you back, it’s easier to do something against it – which is why today we discuss 6 motivation killers.
Does your animation look floaty? Are your character’s limbs aimlessly hovering? Here are some pointers about what you could do to avoid and improve unwanted drifting and floating in your animation.
Hey all you Animator-islanders, this week we’re bringing you a few tips on to-do lists. Do you need them? When should you use them? What can you do if they just don’t seem to be helping?
Is there a difference between the hero, the main character, and the protagonist? Does a sidekick sharing 90% of screen time with the hero count as one of the main characters? There is a lot of confusion about these terms. Let’s see if we can sort this out…
Animation takes time. A lot of time. More time than many sane people might dedicate to the production of a few seconds of something moving across a screen. Why, then, do so many young animators gamble when it comes to producing great animation?
Don’t we all try to be as nice and polite as possible? Yet when it comes to working professionally, most everybody makes mistakes in the mine-field of social interaction. Here are some of the traps you might be walking into right now that could keep people from collaborating with you ever again.