Can you make it in the VFX/Animation industry? Do you need to go to school for it? Can you live from the money you make? What is it like to work in the industry? Check out this in-depth interview with VFX artist Christian Bohm and join the discussion in the comments!
Creating animation can be very tedious and exhausting. What drains your motivation? And what can you do to get back into the flow? If you know what is holding you back, it’s easier to do something against it – which is why today we discuss 6 motivation killers.
Does your animation look floaty? Are your character’s limbs aimlessly hovering? Here are some pointers about what you could do to avoid and improve unwanted drifting and floating in your animation.
Hey all you Animator-islanders, this week we’re bringing you a few tips on to-do lists. Do you need them? When should you use them? What can you do if they just don’t seem to be helping?
Is there a difference between the hero, the main character, and the protagonist? Does a sidekick sharing 90% of screen time with the hero count as one of the main characters? There is a lot of confusion about these terms. Let’s see if we can sort this out…
Animation takes time. A lot of time. More time than many sane people might dedicate to the production of a few seconds of something moving across a screen. Why, then, do so many young animators gamble when it comes to producing great animation?